Last verified 2026-10-23
Updates and patch notes
As of 23 October 2026 I do not have a post-launch patch number to quote. The studio's known-issues article was updated on 21 October 2026. The demo had its own 0.9.1 patch in April. That demo patch is not the launch build.
What I checked
I read the known-issues article date and the Steam news items captured in the research log. If a patch shipped after 23 October, this page is the one I would change first, along with any puzzle it touches.
What is documented
Use the support article for current workarounds. Use this list only as a dated snapshot.
| Date | Item | Scope |
|---|---|---|
| 2026-04-10 | Demo 0.9.1 | DX11 safe mode, VSync, MSAA removed, shader prewarm |
| 2026-10-20 | Launch | Steam, PS5, Xbox Series |
| 2026-10-21 | Known issues updated | Black screen, softlocks, voice |
| 2026-10-23 | Official news rechecked | No numbered post-launch patch in the official feed |
What a future patch should change here
If the studio changes a puzzle, the laser, cable, G-46C and greenhouse pages need a new verified date. I will not leave an old button combo up after a patch without saying the date moved.
Questions
What version is live?
The official Steam news feed and support article checked on 23 October do not give a numbered post-launch patch. The article timestamp is not a game version.
Did the demo patch carry over?
Do not assume it. The demo app is delisted and the note is historical.
Where are the bug steps?
On the fixes page, quoted from the support articles.
Keep going
Sources
- Official Steam news feed — Official announcements checked 2026-10-23
- Known issues — Updated 2026-10-21