Last verified 2026-10-23

Updates and patch notes

As of 23 October 2026 I do not have a post-launch patch number to quote. The studio's known-issues article was updated on 21 October 2026. The demo had its own 0.9.1 patch in April. That demo patch is not the launch build.

Back to Info

Red-suited Explorer at a Norcek console
Norcek office console. Official Steam screenshot, Total Mayhem Games.

What I checked

I read the known-issues article date and the Steam news items captured in the research log. If a patch shipped after 23 October, this page is the one I would change first, along with any puzzle it touches.

We Were Here Tomorrow launch trailer. Official Total Mayhem Games trailer. Playback starts only after a click.

What is documented

Use the support article for current workarounds. Use this list only as a dated snapshot.

DateItemScope
2026-04-10Demo 0.9.1DX11 safe mode, VSync, MSAA removed, shader prewarm
2026-10-20LaunchSteam, PS5, Xbox Series
2026-10-21Known issues updatedBlack screen, softlocks, voice
2026-10-23Official news recheckedNo numbered post-launch patch in the official feed

What a future patch should change here

If the studio changes a puzzle, the laser, cable, G-46C and greenhouse pages need a new verified date. I will not leave an old button combo up after a patch without saying the date moved.

Fifteen-button glyph panel in the Temporal Research Centre
Glyph button panel. Official Steam screenshot, Total Mayhem Games.

Questions

What version is live?

The official Steam news feed and support article checked on 23 October do not give a numbered post-launch patch. The article timestamp is not a game version.

Did the demo patch carry over?

Do not assume it. The demo app is delisted and the note is historical.

Where are the bug steps?

On the fixes page, quoted from the support articles.

Keep going

Fixes Workarounds Demo The April patch Puzzles Pages a patch could break Guide Hub

Sources