Last verified 2026-10-22

Walkthrough across six sectors

The community route runs Norcek Facility, Cargo Elevator, Gravitonics, R&D Headquarters, Temporal Research Centre, then Rift Zero. Each block below is the objective and the achievement that marks the exit. Puzzle layouts live on their own pages.

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Particle accelerator corridor
Particle accelerator. Official Steam screenshot, Total Mayhem Games.

What I checked

I did not copy a room-by-room script. I used the sector objectives that match Steam achievement text, then linked the puzzles that players were searching by name. Where a code might reset between sessions, I say so instead of printing a password.

We Were Here Tomorrow release window trailer. Official Total Mayhem Games trailer. Playback starts only after a click.

1. Norcek Facility — reveal spoilers

You wake under the ice, pass a wellness check, print an access card and reach the Exotic Matter Laboratory. The achievement All Matters Exotic marks that arrival. The resin mixer and floppy doors sit in this stretch.

  1. Describe the wellness stations instead of guessing the diagram.
  2. Print the card only after both of you can see the same prompt.
  3. If the first door animation is still playing, wait. Pulling early is a known stall.

2. Cargo Elevator — reveal spoilers

Bring the elevator up, reach the Particle Accelerator Terminus, restart the magnets and the targeting array. Any Colour You Like is the closing achievement. The laser puzzle sits after the magnetic stabilizer.

3. Gravitonics — reveal spoilers

Open Gravitonics, cross the staircases that do not agree with gravity, and start the particle accelerator. Ensnared Potential is the checkpoint. If an object turns invisible here, the official note says to reload the checkpoint.

4. R&D Headquarters — reveal spoilers

Reach the second floor, restore building power and upgrade the prototype. Double Time marks the upgrade. The cable network is the long puzzle in this sector. You still have one Goop cube until that upgrade.

5. Temporal Research Centre — reveal spoilers

Reach the TRC, restore power, cross the construction site and grow a Battery Bulb. All Grown Up marks the plant. G-46C, the greenhouse and the rune devices belong to this late stretch. Jumping on plants has softlocked players; the studio says to reload.

6. Rift Zero — reveal spoilers

Go past the rift, find the human outpost, restore the Theta Splice, then choose on the final console. Dawn of Tomorrow and Tomorrow May Never Come are separate achievements. You cannot earn both in one run. Chapter select is how you see the other outcome.

Reveal screenshot (spoilers)The circular Rift Zero chamber
Rift Zero chamber. Official Steam screenshot, Total Mayhem Games.

Questions

Is this the official chapter list?

No. It is a community map that lines up with achievement names.

Do I need every puzzle page?

Only the one in front of you. The index is alphabetical by prop, not by sector.

Can I replay the ending?

Yes. After one ending, chapter select can return you for the other choice.

Keep going

Puzzle index Jump to a named puzzle Endings Close or stabilize Guide hub Roles and timing Home Facts

Sources